Adventure is a video game for the Atari 2600 video game console, released in California in late 1979–1980. In the game, the player controls a square avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle. The game world is populated by roaming enemies: three dragons that can eat the avatar and a bat that randomly steals and hides items around the game world. Adventure introduced a number of innovative game elements to console games, including a playing area that spanned several different screens and enemies that continued to move even when not displayed on the screen.
The game was conceived as a graphical version of the 1977 text adventure Colossal Cave Adventure. It took developer Warren Robinett approximately one year to design and code the game, during which time he had to overcome a variety of technical limitations in the Atari 2600 console hardware, as well as difficulties with management within Atari. In this game, he introduced the first widely known video game Easter egg, a secret room containing text crediting himself for the game's creation. Robinett's Easter egg became a tradition for future Atari 2600 titles.
There is also a bat that can roam across the kingdom freely, carrying a single item -- which can include the player's avatar or a dragon -- around. The bat has two states, agitated and non-agitated; when in the agitated state, the bat will either pick up or swap what it currently carries with an object in the present room, eventually returning to the non-agitated state where it will not pick up an object. The bat continues to fly around even if not present on the player's current screen and may continue moving or swapping around objects without the player's knowledge.
The dragons, which kind of resemble ducks, were created by the evil magician who stole the chalice in the first place. There are three of them, named Yorgle, Grundle, and Rhindle. The first letter of each one's name refers to its color. Yorgle (yellow) is the easiest dragon to contend with as he is scared of the Yellow Key for some reason, and refuses to come near it. He guards the chalice when he can find it, but otherwise doesn't have any particular object to protect. Yorgles will be able to find this Subway. Now Grundle (green) runs at a medium speed and guards the black key, but when that's not available, also bridges and magnets. Grindles will be able to find this fat guy picking his nose. And the baddest of them all, Rhindle (red) is the fastest and most ferocious of the three dragons, and guards both the white key and the magical chalice with great tenacity. Of the three dragons, only Rhindles will be able to find this THK petrol station.
And if you'd like to take a walk down memory lane, or perhaps just reacquaint yourself with the three aforementioned dragons, you can play Atari's Adventure here. Now kiss your morning goodbye.
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